Process
Discovery first.Shipping second. Always.
How we structure engagements so that what we agree on at the start is what gets shipped at the end.
Four phases
From problem to production.
- 01
Discovery
Every Build and Studio engagement starts here. For Build, it's a paid Discovery Sprint (2 weeks). For Studio, it's typically condensed into a single discovery week.
Outputs
Scope documentArchitecture diagramPhased delivery planFixed quote - 02
Design
User flows, wireframes, design system, and visual design. For software-heavy projects, this also includes detailed system design and database schema.
Outputs
Design systemUser flow diagramsHi-fi mockupsDesign tokensComponent library - 03
Build
Engineering execution. Weekly demos. Visible progress through shared tooling (Linear, GitHub). Continuous integration. Code review by senior engineers.
Outputs
Production-ready softwareDeployed environmentSource code transferredDocumentation - 04
Ship
Launch coordination, monitoring setup, team training, and the defined post-launch support window.
Outputs
Production deploymentMonitoring & alertingTeam trainingHandoff docsSupport window
Tools
What we work with.
Project management
Communication
Code
Design
Hosting
Observability
What's different
Five things most studios don't do.
- Paid discovery
- Most agencies write free proposals. We don't. Paid discovery filters for serious clients and produces a real plan.
- Weekly demos
- You see the work as it's built. Not at the end. Not in week 6 when surprises become disasters.
- Fixed scope, fixed price
- MVP Sprints and Foundation builds are fixed price. Discovery is what makes that possible.
- Senior-led delivery
- No bait-and-switch from senior salespeople to junior delivery. The principal stays involved through launch.
- No outside subcontracting
- Your project is delivered by people we know and trust. Not whoever was cheapest on Upwork that week.
Get started
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